

You don’t want these lines to be confused for the sketch work you add when you put character-shapes and background images in your panels. Use thick lines when sectioning off the panels of your pages.Simply divide your paper into four quarters, creating four scenes for each page. For beginners, you might want to start with the classic four panel approach.For example, the punchline could take up the bottom half of a page, while the other panels could take up the top half. Make the more important panels larger, and the less important panels smaller.Using this as your template and a pencil, break your pages into panels that depict the action of your scene. Refer to your practice page and the panel distribution you drew there.

Your simple comic should be no more than two pages long for the purposes of practice or idea development, though you may want to use a long-draft simple comic for roughing out more complete comic ideas. X Research sourceīreak your page(s) into panels. You'll write the text of the comic around these major events in the form of narration and dialogue. Your sketched images should centralize around some kind of action or interaction.Too much dialogue and text can distract or overwhelm the reader. Tweaking your dialogue and narrative text to make it concise and to the point.It'll also create dialogue and set the tone. This will dictate how the characters treats each other. Identify the relationship and feelings between characters in the scene.If you’re an artist, this may mean you’ll need to go against your natural inclinations and de-emphasize your attention from the image to the story. Your goal isn't to realize an artistic masterpieces, it's to write a simple comic. The images you include while writing your simple comic need to be sketches that give the impression of action while taking as little time from the development of your story as possible. Focus your attention on dialogue and story over presentation.
